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08.24.26 / dispatch 001

Why I keep coming back to horror.

A note on the games that scare us, the stories that stay, and why I keep pressing continue.

There is a particular kind of quiet that only shows up after midnight, headphones on, and the save room music playing. The outside world gets small. The screen gets enormous.

Horror gives that quiet a shape. It asks you to keep looking when every instinct says to turn away. That feels familiar to me, which is probably not a great sign, but it makes for good television.

Anyway, I will be live Friday with another one. Bring a light. I will forget to.